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Opengl Programming Guide: The Official Guide to Learning Opengl, Version 1.1
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XCD 146
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The OpenGL Programming Guide, Second Edition, shows how to create graphics programs, many of which highlight features of the latest OpenGL release.
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What Stands Out
Product Details
| Publisher | Addison-Wesley |
| Publication date | January 1, 1997 |
| Edition | 2nd |
| Language | English |
| Print length | 650 pages |
| ISBN-10 | 0201461382 |
| ISBN-13 | 978-0201461381 |
| Item Weight | 2.55 pounds (1.16 kg) |
| Dimensions | 7.5 x 1.5 x 9.25 inches (19.1 x 3.8 x 23.5 cm) |
Who Should Buy?
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Beginner Developers
Ideal for those starting with OpenGL, providing fundamental concepts and practical examples for learning graphical programming.
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Game Programmers
Useful for game developers seeking to understand rendering techniques and create visually appealing 2D and 3D games.
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Academic Students
Suitable for students in computer graphics courses, offering structured content and guidance for academic projects.
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Advanced Programmers
Not suitable for experienced developers, as it covers basic concepts rather than advanced OpenGL techniques and modern practices.
Product Description
Opengl Programming Guide: The Official Guide to Learning Opengl, Version 1.1
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OpenGL Editorial Review
Opengl Programming Guide: The Official Guide to Learning Opengl, Version 1.1 is a foundational text for understanding OpenGL programming, published by Addison-Wesley. Although it is an older edition from January 1997, many users appreciate its straightforward introduction to the OpenGL API using the GLUT library, making complex concepts more accessible. The book spans 650 pages and covers essential tutorials and sample code, which have aided students and self-learners alike in mastering the material quickly. While readers recommend newer editions for updated techniques, the foundational knowledge provided remains invaluable for beginners diving into graphics programming.
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Pros
- Clear introduction to OpenGL for beginners
- Includes helpful tutorials and sample code
- Accessible approach using GLUT library
- Good for foundational learning despite age
- Suitable for academic graphics courses
Cons
- Older edition may lack current techniques
Product Price History
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XCD 146
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Features & Benefits
- Learn to create high-quality 3D graphics programs.
- Covers new features of OpenGL, Version 1.1.
- Includes OpenGL Utility Toolkit (GLUT) in all examples.
- Enhanced coverage of essential graphics principles.
- Detailed guidance on performance tips and error handling.
- Unlock the full potential of OpenGL with practical understanding.
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